(Taken from a mobile game)
You have a wheel of fortune with a total of 30 fields. You start with the following fields (name, size, minimal size, effect):
- "Diamond Field" (D), size 2, min. size 1, get 10 diamonds
- "Coin Field" (C), size 2, min. size 1, get 1.000 coins
- "Unlucky Field" (U), size 26, min. size 5, get nothing
After every turn, you can select a field which will then increase its size by 1 and decrease another field by 1. If you select a diamond or coin field, the unlucky field will decrease.
If one of the fields reached its minimal size, the 3rd one will decrease. If both others are at their minimum, nothing happens. Example:
State D C U
(n) 2D, 23C, 5U -> Select C -> D will decrease, because U is already at the minimum
(n+1) 1D, 24C, 5U -> Select C -> D and U are minimal -> nothing happens
(n+2) 1D, 24C, 5U
The costs for turning the wheel are the following:
Turn 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 ...
Cost [D] 0 1 1 1 2 2 3 3 4 4 5 5 6 6 7 7 8 8 9 9 10 10 10 10 ...
So the turns 21-n will all cost 10D.
You get 10D per day to spend and want to get as many coins as possible. The diamonds that you don't spend can be kept for future days. At the end of a day, the wheel and the cost will reset.
What is the best tactic to convert your diamonds into coins in the long run?