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I made my own independent implementation in C#. This does a breadth-first search of all legally reachable states, where a "move" is defined as moving a single piece any distance. I would imagine that other possible definitions of "move" may exist, for example: the same piece may be moved multiple times e.g. "around a corner" as ...


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https://youtu.be/39Hjt4unlSs This is almost perfect, pieces can move one or two positions at a time. But it's very close. The video is an animation done with the same python


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