32 votes
Accepted

Simulating an unbiased coin with a biased one

One possibility: This works because: EDIT: Inspired by @trolley813's answer here is a way to recycle the rejected entropy:
loopy walt's user avatar
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26 votes
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Unfair coins at South Park Elementary v2

As Timmy has a "head" on his shoulders with probability of 1, he always wins at his turn. Then
JonTheMon's user avatar
  • 9,860
26 votes
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Unfair coins at South Park Elementary

Wendy wins on the first flip with probability $1/100$. Otherwise, the game keeps going and Sally has probability $p$ to win on the next flip, which has overall probability $99/100 \times p$. If not, ...
xnor's user avatar
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20 votes
Accepted

Simulating a biased coin with an unbiased one

Yes, you can do it like this: Why does this work?
Deusovi's user avatar
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13 votes
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A coin flip's long tail

$p$ is a random variable, chosen with uniform probability over the interval [0,1]. The probability of two heads is $\int_0^1 p^2=\frac{1}{3}$, and by symmetry so is the probability of two tails.
frodoskywalker's user avatar
12 votes

Unfair coins at South Park Elementary

The game is fair for Proof:
Ninety-Three's user avatar
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12 votes

Unfair coins at South Park Elementary

The answer is Proof
hexomino's user avatar
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11 votes
Accepted

Coin Flipping Puzzle

In this paper about Levine's hat puzzle there is a better strategy with a winning probability of $0.7$. Let $a_i$ be the coin toss outcomes that are told to $A$, and $b_i$ the ones that are given to $...
Jaap Scherphuis's user avatar
10 votes

Frequentists be damned! Design an evil coin to prove a point

Frequentists won't be damned. This is a trick question. In looking at making a coin, you can't bias it by weighting. There is an entire class on such myths and methods of bias at Berkley (at least ...
Keeta - reinstate Monica's user avatar
8 votes

Unfair coins at South Park Elementary

The answer is 0.0101010101... Proof Say that $w$ is the chance of Wendy’s coin coming up heads; $s$ is the chance for Sally’s coin. Wendy will win with probability: $$p(W)= w + w's'w + w's'w's'w + ...
astralfenix's user avatar
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8 votes
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The asymmetric coin game

Suppose instead that But in this new situation, For the game to be fair, the amount he wins should be
f'''s user avatar
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7 votes

Drawing uniformly using a single biased coin

It is: because:
f'''s user avatar
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7 votes
Accepted

Seven cowboys play a coin tossing game

It's pretty easy to calculate the exact result using a computer. I haven't found an easy way to calculate it by hand (yet), but if someone wants to check his result before posting: Update: Optimized ...
Sleafar's user avatar
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7 votes
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More coin flipping

Fabich's user avatar
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7 votes

Frequentists be damned! Design an evil coin to prove a point

I have an idea. You take a normal coin. It is evenly weighted on each side (if you cut it exactly in half along the side the two halves would weigh the same). Now So However So Diagram of idea (...
Beastly Gerbil's user avatar
7 votes

Simulating an unbiased coin with a biased one

A straightforward answer (actually, a generalisation of loopywalt's answer): Example:
trolley813's user avatar
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7 votes

Simulating a biased coin with an unbiased one

This works because
hdsdv's user avatar
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6 votes
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No two heads in a row

The number of possible outcomes for $100$ coin tosses is simply $2^{100}$, which will be our denominator. For the numerator we must count the number of outcomes without $2$ successive heads. Let us ...
Sleafar's user avatar
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6 votes

Unfair coins at South Park Elementary v2

Yes, we can have a game in which So, And Thus, Assuming that the results from two coins tosses are independent. In simple words, Thus, there's no need of biased coins.
ABcDexter's user avatar
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6 votes

Unfair coins at South Park Elementary v2

Unless I'm missing something This means
Ivo's user avatar
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6 votes

Seven cowboys play a coin tossing game

Making the events independent, we get a probabilty that is $p_{i,j} = \mathbb{P}(\text{player }i\text{ wins }j\text{ games}) = {6 \choose j}\cdot 2^{-6}$. (note: if six players wins 3 games, then ...
Carl Löndahl's user avatar
6 votes
Accepted

A jar of mixed coins

The probability is given by $P(fair|heads^m) = P(heads^m|fair) \cdot P(fair) / P(heads^m)$, where $P(heads^m) = P(heads^m|fair)\cdot P(fair) + P(heads^m|nonfair)\cdot P(nonfair) = 1/2^m \cdot K/N + 1^...
Carl Löndahl's user avatar
5 votes

A coin flip's long tail

This seems to be mathematically impossible. The probability of two heads is $1/3$ and the probability of two tails is $1/3$. Since they're equal, this gives us $$ p^2 = (1-p)^2 $$ $$ p = 1-p $$ $$ p ...
orp's user avatar
  • 391
5 votes

More coin flipping

None: this is Penney's game, and the second picker always has an advantage because the win condition is nontransitive: that is, there are several instances of "Option A beats option B, which beats ...
Deusovi's user avatar
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5 votes

Frequentists be damned! Design an evil coin to prove a point

Without any materials changing or falling apart— I see a lot of solutions based on decaying materials (whether radioactively or otherwise, e.g. glue). I want to post one idea that doesn't involve any ...
Andrew Cheong's user avatar
5 votes

Frequentists be damned! Design an evil coin to prove a point

You can avoid the need for degrading materials: As a bonus:
cobbal's user avatar
  • 151
4 votes

Unfair coins at South Park Elementary

The key simplification is that: Therefore it must hold that: So
Ergwun's user avatar
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4 votes

Drawing uniformly using a single biased coin

It is This is not my own work, I got this answer from here. Let's say we flip the coin $F$ times. For each $k$, we will take the $\binom{F}k$ coin flip sequences which have exactly $k$ heads and ...
4 votes

The asymmetric coin game

The probability of Alice getting $i$ heads after $n$ flips is: The probability of Bob getting $i$ heads after $2n$ flips is: Then the probability of Alice and Bob getting the same number of heads ...
Tony Ruth's user avatar
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4 votes

Simulating an unbiased coin with a biased one

Combining the ideas from loopywalt and trolley813's answers, start by: After that: If this does not make a decision, Generalising this to n There is then also the possibility of further shortening ...
Steve's user avatar
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