Background. I'm specifically interested in how to design a puzzles chain for a team (8-10 teenages). We are going to play at a Scientific Museum. The main the idea is to find a key and open a lock.
My attemp is:
Let’s say there are two types of cards: action (A1 -- turn and read, A2 -- solve and find extra piece, A3 -- ask Ceasar, A4 -- build a tower) and item (I1 -- microscop, I2 -- puzzle, I3 -- man's photo, I4 -- scheme of a tower). Players must correctly match the cards' pairs and perform the action with the item. For example, A1<->I1, A2<->I2, A3<->I3, and A4<->I4.
As a result of the three pairs (A1, I1), (A2, I2), and (A3, I3) the players can find:
- an encrypted message (for example, phrase "yljlpclyz huk ayhuztpaaly" in the microscop),
- a cipher name (for example, Caesar from the photo),
- a cipher key (for example, the number 7 on the extra piece of puzzle).
Finally, the teams read the message "receivers and transmitter". This is a clue for a spatial communications puzzle, because we can use the Museum's equipment only in a specific place.
A single person should take the transmitter, look on the scheme (card I4) and give some instructions while other persons should take receivers and try to realize these instructions in order to build a tower (photo is below).
The scenario is not ready yet, but I think this team communication puzzle is the final puzzle. After this step a team should find the key and open the lock.
Question: How to provide the final clue for team? What is the most suitable approach here?
My idea is to use the QR codes for three pairs (A1, I1), (A2, I2), and (A3, I3). But the pair (A4, I4) is the "Eureka" moment. The team should find the tower in the Museum. The tower is the key's location. The location of lock is known from the beginning.
If you need some additional information I can share it.