The sequel you've all (er, at least some of you have) been waiting for!
Part 1 is here if you want to check it out.
In this game, we have an entire army against a single piece yet again. This time, white has the single piece, an Angel that begins on d1.
The Angel has a queen's move, but can jump as a knight (so a possible first move is 1. Axd8).
(Note: The Angel does NOT get the knight's normal 2x1 move.)
Whenever the Angel is captured, she misses her next turn, then resurrects on d1 at the start of the following turn and gets her turn as usual. This can only happen up to six times.
Once again, the Black king acts as just another piece and may be captured.
Black's objective is deceptively simple: queen a pawn or capture the Angel for the seventh time.
White's objective is to capture all of Black's pawns.
Assuming best play, what is the outcome of this game?