You are a special agent with the FBI and have been given the task of finding the number one most wanted criminal of all time. He's been hiding anywhere and everywhere to evade capture for over a decade. He does however, have an issue with leaving behind clues for his potential captors. You are heavily encouraged
NOT to follow any of these leads. Most of the agents that have followed these leads have either wound up dead, or behind a desk because they got in too deep.
Alex P. Barker
- Aliases: Alex, Al, Lex, Rex, Parker
- Height: 5' 4"
- Build: Athletic
- Hair Color: Blonde
- Defining Features: Scar on right eye, tattoo on left arm.
- Last Known Location: Portugal
Your first instinct is to head to the place he was last seen. You begin interviewing a few of the locals and can't quite understand what they are saying. You quickly realize that you should have learned the local language prior to beginning your search. Every local you show Alex's picture to says the same thing:
Esse é o homem que roubou o banco na cidade! Ele não deve ser levado de ânimo leve. Ele geralmente tem um guarda-costas e está fortemente armado. Um amigo meu alegou que ele carrega um lançador de foguetes nas costas! Por último, ouvi dizer que ele estava indo para o nordeste.
After finding a translator you begin following up on this lead. You quickly arrive at the border and begin interviewing more locals. After a while you encounter a local who gives you a handwritten note:
Usted bebe en el prefijo, donde el agua es rara; generalmente refrescos o whisky encontrados allí. El infijo donde me quieres, simplemente elimina la última letra; solo dame una compañera, haz que mi tiempo allí sea mejor. El sufijo es uno, sin el e; solo agrega uno y verás. Juntos me encontrarás, en un lugar bastante grandioso; no huyas de los toros, solo extiende tu mano.
Wait? Didn't your senior agent tell you not to follow these clues? You little rebel you! As you follow up on the clue, you discover an old shack on the outside of town. It appears as though no one has entered it in years. The locals say it is haunted. You're not scared of ghost though, so you go on in. As you enter the room, you notice that the room is completely empty aside from a pile of papers on the floor and a writing on the wall:
Welcome to the rabbit hole you dingy agent!
You pick up the papers and begin reviewing their content. One after the other, you begin to feel more and more lost. You can't end up stuck behind a desk for the rest of your career! Suddenly the door slams shut and a voice echoes throughout the room:
Solve the papers agent! If you don't you'll die in here! After two days the building will weld itself shut, and even if you solve the papers after this point, you won't be able to get out. But hey, on the bright side; if you do solve them, you'll find me!
1: Ja jestem prawdą, a jednak kłamstwem, wzniesionym, lecz pozostawionym; znany z mojej wieży, zbudowany z metalu do przetestowania.
3: Dirigetevi a nord, sotto il Mare del Nord; un paese rinato, dopo cattive azioni.
4: Хоёр, тав; Гурав, гурав; Хоёр, тав; Нэг, Найман; Нэг, Хорин гурван ордон
5: Deux, un, neuf, onze, un, douze.
6: Siehe vier.
7: 나는 당신이 그것을 어떻게 멀리 만들었는지 정말로 생각해 본다. 당신은 술집 위의 언어 학자 여야합니다. 이것은 단순하다, 떨어지지 않도록 노력하라. 잘 알려진이 나라에서, 무한한 벽을 위해.
8: Посмотрите на восток, для большой башни; названный в честь души, наполненной силой.
Each language has a puzzle of it's own to help you track Alex down.
The Riley riddles will point to either major cities or attractions.
Each riddle when solved in succession will build a path to where Alex is headed.
@El-Guest has already translated everything. Now where is Alex?
- Where is Alex P. Barker?
This puzzle took a while to create and is quite involved. I hope you all enjoy it, and I wish the best of luck to all of you!