She always does the right thing (the opposite is true as well; she's a good girl), and she'd be the first to tell you it's never right to jump a fence or steal a car. But it is right to obey traffic signs and be nice to people.
Sometimes she picks up things she finds, but I don't worry. Usually it just gets left down on the ground where she found it. Plus, anything she's holding (aside from her phone, which she would never let go of and always holds in one hand [kids!]), she might simply put it right down (or throw it right up, haha!), or even exchange it with something else she picked up! She'd even put it down just to pet a dog (she's crazy about dogs). She always bends down to pet them, and she never picks them up, but you better believe she'd never do anything to hurt one either. Of course, when it comes down to people, she's nice, too.
Luckily she's old enough to read and she obeys written rules (and the laws of physics) because if it was left up to her, she'd just go around doing what she wants.
Since she's so good, sometimes I let her go right on down to the ice cream store, but sometimes a little while after that she just throws it right up.
And she always listens to me, too. I told her to go right home after she left the playground (and she did). So, what did she do on the way home that got her into trouble?
I'm not sure about the tag for this one, so feel free to let me know if it fits another category.
My daughter will touch each grid point exactly once. The text contains many rules about which directions she might (or might not go) based on what is there, and if she does go there, what she might or might not do when she gets there.
Each line of the story contains at least 1 rule. The first line contains 3 rules. It will likely be easier to first build most of the path she took using rules for movement and then use the action rules to fill in the rest and build a story. Consider: if she could not pick up a brick wall, say hello to it, or pet it (because those don't make sense with respect to a brick wall), what are the logical directions from which she can approach the brick wall?
Some rules my daughter uses:
left up to her, she'd just go around
throw it right up
The opposite of do the right thing is don't do the left thing
Because Left/up means "go around" and she would not jump a fence (or, by extension, a wall), she will go around the fence and the wall. Since she "always" bends "down" to pet a dog, we know how she approaches them. She "Left" the playground, went "right" home, and went "right down" to the ice cream store. These moves are filled in below.
There is a moment on her way home where my daughter exchanges the penny she picked up for a baseball that she encounters. She then carries the baseball with her until at some point later she sets it down.
I think now that I might have made the rule building too vague and the puzzle a too hard as a result. Essentially the idea of rule-building is a rule is created when actions and directions are in the same sentence clause. And other than the dogs, wall, and fence, the rules do not describe where she must go, but what she does when she gets there and also (for path building) why she CAN'T go somewhere. The rule "when she goes right/up, throw what she is holding" can only be executed if she is holding something (unless she has previously at some earlier point eaten ice cream). Likewise the rule "when she goes left/down, any object she encounters will be left down on the ground" can only be enacted on objects she could possibly pick up (she cannot "leave a women's rest room down on the ground"). There is at least one rule per direction of the 8 possible directions.
She leaves the playground, does not climb a tree, and bends down to pet a dog. She obeys a sign saying keep off the grass (does the right thing), says hello to the lady, picks up a penny, exchanges the penny for the baseball, walks around a wall and a fence, greets a fireman, sets the baseball down on the basketball court, picks up a plastic bottle, exchanges it for the hammer. While carrying the hammer, she does nothing with the flowers, cupcake, radio, sunglasses, and beer. She then says hello to both the guy with the beard and the nurse. Her next move is to throw the hammer she is carrying at the police officer and immediately pet a dog. She eats a piece of candy, picks up a can and throws it away. She gets some ice cream, does nothing with the donut and traffic cone, pets a dog, says hello to a kid on a bike, does not play checkers, goes around a stream, pets a dog, yarks in the ladies room, goes around the stroller and heads home.