# How do people find more efficient algorithms for cubing? [closed]

I was wondering how people are able to simplify Cubing algorithms. Is there a piece of software or something that brute forces possibilities. Or is there an actual method to this?

## closed as primarily opinion-based by dcfyj, JonMark Perry, Gamow, Techidiot, Rand al'ThorFeb 13 '17 at 19:42

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• Also it is possible to generate algorithms without computers. Most of the approaches use commutators and conjugates. Commutators is a mathematical concept used in group theory. And conjugates is just a modification of commutators. With the help of them you can generate algorithms to swap three pieces or twist two pieces. You can learn this technique in this video. It is a pretty cool method. You can basically solve the complete cube just by using this mathematical concept. One example would be the A-permutation. The common algorithm R' F R' B2 R F' R' B2 R2 is just a combination of a commutator R F R' B2 R F' R' B2 and the conjugate R2 (R F R' B2 R F' R' B2) R2. This method has its downsides though. If you want to move more than 3 pieces for instance, then you would have to combine two or three commutators and the algorithm ends up pretty long. Or the algorithms generated are not really finger friendly, ...
• Another good approach is just to play with the cube. I'm pretty sure that most of the algorithms found in 1980s were found this way. For instance solve the first two layers of the cube, then bring one of the F2L pairs to the unsolved layer and try to solve the first two layers in a different way. If you remember the orientation and position of the pieces before and after, you can figure out what effect this sequence of moves has and you have an algorithm. Most of the OLL algorithms have this structure. For instance the OLL algorithm (R U R') (U' R' F R F'). The first part destroys one F2L slot, and the second part solves it differently. Or just combine two OLLs. For instance the common algorithms R U R' U' R' F R2 U' R' U' R U R' F' for the T-permutation is just a combination of the common OLL algorithms R U R' U' R' F R F' and F R U' R' U' R U R' F'. There are endless possibilities.