You wake up sitting in a chair, hands tied behind you and ankles strapped to the legs. A looking around you see you are in the middle of what looks to be the inside of a dimly lit log cabin; the windows all look dark.
The furnishings are sparse, except for a clock on the wall, a table in front of you, a game of Battleship, and across from you is an empty chair.
Seeing you stir, your host appears from behind you and casually sits in the empty chair and places a loaded .45 on the table with the hammer cocked. As if your predicament was of no consequence, he reaches into his jacket and pulls out a pack of cigarettes, rapping them smartly in his hand, he takes one out, places it in his mouth, and lights it.
He draws the smoke in deeply, lifting his head and exhaling slowly as if he had all the time in the world. Looking you in the eye he finally speaks...
"I've heard you're very clever, solving puzzles with ease,
solve each of my puzzles, to earn yourself some keys.
The puzzles will start out easy, but harder each time you play,
fail to solve even one, and I'll have to end your day.
I'll give each one at a time, if your solution's sound,
you'll earn yourself your freedom, else a long nap in the ground."
He pauses to give you a moment to process. Is this guy for real??? And what's with all the rhyming? Crap...this does not sound good at all. But you don't panic, you take a look around and the only thing to "play" is the game of Battleship that looks as if it's been left in mid game. All of your ships are sunk, save your little submarine, but it has only one hit left. Your targeting board is be-speckled with white and red pegs. A quick count tells you nearly all of the opponent's ships are also sunk, save one. But they are so clumped together, it's impossible to tell which are sunk and which aren't, but based on what you remember of the game, he only has one hit left as well.
Calming yourself you take a deep breath and looking up at your demented host you say, "Bring it on!"
Smiling your host continues...
"This game's already started, you have one move to beat me,
Here's the first puzzle, giving you your first key."
A long due south you'll find my face, just short of north,
just half way to my place, a new day will come forth
Puzzle two from puzzle one, hope you're keeping up,
Don't think in 12's but 24's, or you'll get tripped up.
Forward unto dawn, you will see a bright halo
brightest in the heavens, you'll see fiery day-glo.
Two plus one is three, as every school child knows,
Solving me is easy, as far as puzzles go.
Almost there, you're doing well, soon you will be free,
but one last puzzle, one last clue, or else a shooting spree!
Now think of two and a rose, you'll need a part of me,
But only one and not three, I will be your pre
Before two I will go, if you want to stay alive,
Hurry now, solve it quick, or your end is nigh."
Riddle One Hint
One of the objects in the room is used to mark the answer to riddle one
Actual Grid Coordinates - guessing at the arrangement is futile if you want to be 100% sure