During rand al'thor's unscheduled sabbatical from Puzzling, he's managed to keep himself busy. How, you ask? Why, by making movies, of course! Unfortunately, our resident Puzzling expert is not quite as adept at movie-making, so he's stolen a few ideas from Hollywood. Can you parse through his ten movie pitches and determine their titles?
Pitch #1: After his mother's tragic death, rand al'thor takes a tumble to a land he only remembers from his dreams. With his mother's final directions in mind, he sets off on his journey to discover his true destiny, making new friends and meeting old friends along the way.
Pitch #2: After his wife's tragic death, rand al'thor communicates with her spirit from beyond the grave, teaching him along the way that perhaps his village's greatest enemies could become their greatest allies and directing him to the true enemy's lair, where he discovers the daughter he thought he had lost.
Pitch #3: Rand al'thor, a psychologist, moves to a cottage and strives for love alongside his sister. Rand al'thor attempts to help a young boy, though as his life constantly shifts it becomes apparent that the young boy was helping him all along.
Pitch #4: Rand al'thor, a space bandit, is abducted by aliens along with the rest of the cast of his once-hit sci-fi show. Believing them to be real space heroes, the aliens take rand and his crew on an adventure across space to protect it from a powerful villain and an even more powerful stone.
Pitch #5: Rand al'thor stars as a young, female gang member, who finds herself part of a street brawl with fatal consequences. As she moves away from her hometown, she and other members of her gang are forced to grapple with their internal emotional battle as well as the consequences of their violent pasts.
Pitch #6: After an innocuous conversation on a plane, rand al'thor finds himself wrapped up in an international escapade to stop the plans of a raving madman who desires a world of utter chaos. Rand dons his alter-ego as he attempts to save his city and avoid the fall his superiors have set him up to take.
Pitch #7: After an unwarranted visit from a wise, old man, rand al'thor finds himself on an adventure deep underground, where he's met with orcs, goblins, and even dinosaurs. The adventure takes a treacherous turn when rand discovers a powerful relic, leading him to realize that he and his party must escape the cavern or they will be consumed by lava.
Pitch #8: Though rand al'thor has spent years being ignored by scientists, his greatest fears prove correct as he finds himself transported to a futuristic city filled with massive robots and sleek buildings. The world is soon consumed by an environmental superstorm, leading rand al'thor and his new scientist ally to trek through the catastrophe in search of his son and his friends.
Pitch #9: After narrowly escaping a run in with a familial zombie, rand al'thor takes a job at a boarding school priding itself on ancient tradition. Using unusual techniques, rand convinces the boys in his class to band together and fight off the undead hordes that surround them.
Pitch #10: A comical menagerie led by rand al'thor set off to film a movie on an ominous, uncharted island. The group is faced with immense challenges along the way, including dinosaurs and a massive ape and climaxing with an encounter with rand's wicked uncle, whom rand must overcome to reclaim his rightful title.
Rand, if you see this and you're displeased by the use of your name, just ping me in chat and let me know. I'll edit it right out. I figured you'd find this amusing, though! :)