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Disclaimer: ascii85(Z85 (ZeroMQ) encoding)(q/uX%C{3ZqAV/mrBrCjcBAzkmxcqqfwGU@mDu%ysazbLjavGT-at$uXB-X:KwPI%8A+5Q7e*9.dCvtLnBAhUvzF78lzY&X7BrCWswGUS1zeA#%yAN.qaAz44B8L@8vR*rjCw?IqasIqBzEWl2nG.XPC4CLsBrCajzE<@iz/66cxLzu%az++cwGV8dx(+zawOb>3wHO:yzY<dnwGV57xK$Z%y?j-kx(4PdAb](avpB4#ayX[8l$7u-hxW9Wwmo:avqYP#l$7u-hY#KDwfr&OBz(2mA=M8xazCBgBzb98aAIEzzE^/hA+eW2z/e#)y?kj)


Now, I know that I have already introduced anti-mines many times before, but today, I feel like I should give you a better introduction. The reason being, I feel like I just never gave a reasonable intro to anti-mines. So, today, there will only be anti-mines. However, here's the thing. There are a few missing tiles that contain numbers that you will need to deduce where they are.

The grid:

-2 -1 -2
-3 -2
-3 -3 -2 -1 -6
-2 -3
-7 -2
-3 -3 -3
-3 -2
-2 -3

What I have deleted:

-1x3

-2x2

-3x6

-4x2

-5x1

-8x1

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1 Answer 1

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First we try to solve what we can

Cross = No mine; Flag = mine; Circled number = that number is satisfied. initial solve

Then we try to fill in the numbers

filling in the numbers Here we need to note that we're running out of "-1". So the "?" has to be "-2".

Then the rest is easy

final solution

Thank you for the nice puzzle!

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