We have a sort of weird condition for the tiles today. What is that, you ask? Well, we actually have 2:
- The visible neighbors are different. Here is what they will be for today (the "x" represents a tile that can be seen, the "" represents the tile):
x x x x x x 
- This is a Mobius Strip Y. What this means is that a tile at, for example, R1C4 on an 8x8 Minesweeper grid will have its value affected by R8C3, R8C4, R8C5, R7C3, R7C4, and R7C5.
Here is the puzzle:
There are 23 single mines (1 mine) and 17 anti mines (-1 mines) if I remember correctly - I have lost the key but luckily I had already created the puzzle here so I didn't have to recreate it. (I started creating the puzzle at around 7pm UTC and wrote this paragraph as of around 1:20pm UTC)