The rocket pattern in slitherlink is when a 3 sees a 1 in a diagonal, with two crosses (the exhaust) on the opposite side.

x 1

two lines can be added adjacent to the 3 and opposite to the 1, making the top of the rocket.

x 1

I used the reverse pattern several times, but I cannot prove that it is true or just a coincidence.

    _                     _ 
    3|                    3|
  1           ====>   x 1

Is there a proof that the "reverse rocket" is a valid pattern?

  • 2
    $\begingroup$ What a coincidence, I just got back to slitherlink again yesterday after years of not playing it. Thanks for your question! $\endgroup$
    – justhalf
    Apr 20, 2022 at 8:05
  • $\begingroup$ @justhalf it is hard to find a good slitherlink pattern guide. $\endgroup$ Apr 21, 2022 at 2:34

1 Answer 1


The vertex (I'll call it V) shared between the 3 and 1 has four possible edges leading out: two which are along the 3 and two along the 1. Since the 3 already is using its two non-V edges, exactly one of its V edges must be used. Since the loop can't have a hanging edge, another of V's edges must also be used. The only possibilities are V's edges along the 1. Since one of these is used the 1 is at its limit of edges used, and it cannot use either of its non-V edges. Q.E.D.


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