# Nurikabe: The Terrible Tower of Threes!

This puzzle is a quick and fun little Nurikabe that is very tall, because I am not. It's not particularly tough, but if you need a nice relaxing grid-deduction puzzle to calm your brain today, this should provide a good flow. I hope you enjoy!

Rules of a Nurikabe (paraphrased from here):

This is a Nurikabe puzzle. The goal is to paint some cells black so that the resulting grid satisfies the rules of Nurikabe:

• Numbered cells are white. (Think of them as "islands.")
• White cells are divided into regions, all of which contain exactly one number. The number indicates how many white cells there are in that region.
• Regions of white cells cannot be adjacent to one another, but they can touch at a corner.
• Black cells must all be orthogonally connected. (Think of them as "oceans.")
• There are no groups of black "ocean" cells that form a 2×2 square anywhere in the grid.

Now, here's the puzzle:

And here is the puzz.link solver, which lets you solve it online.

## Solution:

Here’s how to solve:

1:

Filling in the simple clues, gives us a nice easy starting point

2:

A lot of the 2s can only go in one direction, and looking up top the 8 must extend to the right to prevent a square being formed.

3:

A lot of the black squares can now be joined together, as they must to prevent isolation. Most of the left is now solved.

4:

The top can now be completed by considering what squares must be part of the 8 and what must be black. The 3 can only go in one way to prevent squares being formed

From here, the solution can be found by working downwards! Nice puzzle!

• Beautiful solution. I'm glad you enjoyed :) Feb 20, 2021 at 0:46
• @Sciborg might have been simple, but had a nice flowing solution path!! Also ignore my accidental half answer I posted earlier if you noticed, am on mobile and clicked submit instead of preview :P Feb 20, 2021 at 0:47