Sashi Park: an introduction

This is a Sashigane-Statue Park hybrid. The rules might look complicated, but they're just the two rulesets smushed together. Familiarity with both genres will help.

Rules

Statue Park (adapted from the question Statue Park: Knight's Lines)

• Shade some cells to form the given set of pieces (in this case, a single tetromino set)
• Pieces can only touch at corners (so they can't be orthogonally adjacent)
• All unshaded cells must be orthogonally connected
• Cells with small black circles are shaded, and cells with small white circles are unshaded

• Divide the unshaded cells into L-shaped blocks, one block wide. All unshaded cells must be part of an L-shaped block
• Cells with large circles form the knee, or bend, in a block
• The number in a large circle denotes the number of cells in its block. Large circles with a question mark (?) may be part of a block with any number of cells
• Cells with arrows form one end of their block, and the arrow points towards the knee
• The number of markings (arrows and large circles) in a block may be 0, 1, 2, or 3. In other words, a block may have or not have an arrow at either end, and may have or not have a large circle at its knee.

The small white circles for Statue Park ARE NOT large circles for Sashigane. Statue Park's small white circles may be anywhere in an L-shaped block - at an end, at the knee, or neither.

Now that you've survived the rules, the actual puzzle. I've included all tetrominoes as a reference.

Nothing below this line is strictly necessary to solve the puzzle. It's just some useful information/tools, as well as clarifications about what kinds of answers I will accept.

Here is the puzzle in a Penpa editor

The first answer with a fully-explained logical solution path will get the checkmark. A full solution will have all cells confirmed either shaded or unshaded (for Statue Park) and have borders drawn in for all L-shaped blocks (for Sashigane) I welcome multiple answers, if later ones can show a better-explained, more elegant, or significantly different path. Please do not answer without an explanation/solve path.

Here is a tabular transcription good for copying into a spreadsheet. Ignore the header row; the first row with a circle is the first row of the puzzle. The Sashigane circles are depicted only by their contents. So the "5" is a 5 in a large circle and the "?" is a ? in a large circle. All circles shown are Statue Park clues.

5
?

Crash course in Penpa: Things that might be helpful to solve the puzzle

• To change the background color of a cell, click on "Surface" under "Mode", select the color you want (e.g. "Light grey"), and click on a cell. I recommend choosing one color for "confirmed shaded" and one color for "confirmed unshaded". Don't use too dark a color for unshaded cells or else the borders won't stand out.
• To draw a border between cells, click on "Edge" under "Mode", select the type of border you want (e.g. "Fat"), and click-and-drag along a border. The "Fat" after "Dotted" is a dotted fat border. I recommend not using thin or dotted borders; they do not stand out as well.
• To draw a connecting line between two cells, click on "Line" under "Mode", select the type of line you want (e.g. "Thin"), and click-and-drag between the centers of two cells. I recommend doing this to notate cells that a border cannot divide.

Finally, I would like to thank Sciborg. This puzzle type was dreamed up while we were DMing in Discord; they couldn't decide if they loved Sashigane or Statue Park more. The obvious move was to combine the two genres.

Completed Grid

Reasoning

The arrow is an endpoint, so we know it forms the end of an unshaded bend (I'm going to call the Sashigane figures bends so as not to confuse with the L tetromino). Pinking all the known "unshaded" squares, lets look at the 5. If its bend contains the square to its left, the bend must turn down, blocking the shaded tetromino that contains R4C1 in. So the 5's bend must go to the right, and using logic similar to the above, we see that if the 5-bend goes down, it can get at most one more square. So regardless of the vertical component of the bend, it must extend three squares to the right of the 5. Now moving to the ?, its bend cannot use the square below it, so we know it must go up by a single square. Our progress thus far:

Back to the 5-bend:

Suppose the 5-bend goes up. Then R1C3 would have to be unshaded, since if it were shaded it would have to be part of an I tetromino to its right that would abut the tetromino containing R1C7. But if it is unshaded, it must be part of a Sashigane bend which has its knee at R1C6 and goes down, blocking the upper right corner statue from being completed. This is a contradiction, so we know the 5-bend must go down.

The statue containing R4C1 must then contain R4C2. But we also know that R1C1 must be the knee of a bend; the only other possible knee is R1C6, but this would block the statue in R1C7 from being completed as above. So we know R1C2 and R2C1 are both unshaded, as well. Again mimicking the logic from the contradiction above, we see that R1C3 must be unshaded as well. The grid thus far:

And the ? bend again:

If R3C3 is shaded, the R4C3 is also shaded and this bend cannot go left. If R3C3 is unshaded, then its bend must also include R4C3 and cannot include the ?. So either way, the ? bend is forced to go right. Now look at R5C3. If this square is shaded, it must be part of the statue in R4C1; otherwise it would block that statue from completing. But if it is part of this statue, then R3C3 is unshaded but cannot be part of a bend. So R5C3 is unshaded.

Let's move to the upper right corner. Suppose R2C7 is shaded. Then R3C7 must be the end of a bend and continue into R3C6, which forces R3C5 to be an unshaded, and also the end of a bend which continues into R3C6. These cannot both happen, which is a contradiction, forcing R2C7 to be unshaded, and thus R1C6 to be shaded. Moreover, we cannot have both R2C6 and R3C6 shaded, since that would not allow the bend on R3C7 to complete, so we must have R1C5 shaded as well. The grid thus far:

A fifth statue:

There are only four statues placed by the given clues, forcing there to be a fifth statues that does not lie on one of the clued spaces. It is not hard to see that this statue is somewhere in R6C4-7 and R7C4-6 by analyzing how it impinges on R4C7 and R7C1. If it uses R6C7 it must be an I, since it cannot go up into R5, and if it cuts into R7 then the unshaded square in R7C7 cannot lie in a bend. But this forces the upper right statue to be a T, leaving not enough room for the R4C7 statue. So the fifth statue is in R6-7C4-6.

A contradiction forces the L and the I: