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Dec 4, 2014 at 19:35 answer added Set Big O timeline score: 7
Dec 4, 2014 at 19:22 history edited A E CC BY-SA 3.0
neaten-up title
Dec 4, 2014 at 19:16 history reopened Bozman
Warlord 099
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warspyking
Set Big O
Dec 4, 2014 at 19:01 review Reopen votes
Dec 4, 2014 at 19:16
Dec 4, 2014 at 18:42 history edited warspyking CC BY-SA 3.0
deleted 72 characters in body; edited title
Dec 4, 2014 at 3:44 comment added Ross Millikan One way, which I suspect is the way the logic puzzle programmers do it, is to write a solving program with whatever logical implications you want. For a specific puzzle, you generate the solution first. You feed the (empty set) of clues to your solver. If it can't solve the puzzle, you add a random clue, then repeat until the solver succeeds. This lets you have different levels of puzzle, as you can limit the ways the solver can derive information.
Dec 4, 2014 at 2:07 history closed Doorknob Needs more focus
Dec 4, 2014 at 2:07 history reopened user20
Dec 4, 2014 at 2:07 history closed user20 Needs more focus
Dec 4, 2014 at 2:02 history asked warspyking CC BY-SA 3.0