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added 89 characters in body
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Player1456
  • 647
  • 3
  • 12

Previous Level: Nurikolor (Level 2)
Next Level: Nurikolor (Level 4)

Level 3 has arrived, and the grid gets larger, now being an 8x8. The rules still apply.

  • There are colored numbers on the grid, which indicate the number of tiles the group of its color holds.
  • There are tiles with 1 color, which indicate the color of the tile.
  • There are tiles with 2 or more colors, which indicate intersections of colors. All intersections are shown, and these are the only intersections.
  • Grey tiles are not part of any group; they just serve as barriers.
  • The goal is to have every non-grey tile covered by a type of color.
  • 2 by 2 non-grey squares of the same color are illegal.
  • In future levels, there will be multiple numbers of the same color. Their groups must never intersect or be orthogonally adjacent to each other.
  • NEW: There will be colored lines in certain places. The same-color group may not cross through the colored lines, although they must border the line.

enter image description here

Colorblind version:

--- --- c10 xxx -b6 --- -p5 ---
--- -g- --- --- -cb --- --- -bp
--- --- --- -cg xxx --- --- -lp
--- --- xxx --- --- --- --- xxx
xxx -rg --- --- g11 xxx --- ---
--- -r8 --- xxx -o- -oy -ly ---
--- -o7 --- --- --- --- -l7 ---
--- --- --- --- xxx --- --- -y9

r6c3 red, up
r4c6 lime, left

r = red, o = orange, y = yellow, l = lime, g = green, c = cyan, b = blue, p = purple, xxx = gray

Request: Is it possible to create a program that generates puzzles like these?

Previous Level: Nurikolor (Level 2)

Level 3 has arrived, and the grid gets larger, now being an 8x8. The rules still apply.

  • There are colored numbers on the grid, which indicate the number of tiles the group of its color holds.
  • There are tiles with 1 color, which indicate the color of the tile.
  • There are tiles with 2 or more colors, which indicate intersections of colors. All intersections are shown, and these are the only intersections.
  • Grey tiles are not part of any group; they just serve as barriers.
  • The goal is to have every non-grey tile covered by a type of color.
  • 2 by 2 non-grey squares of the same color are illegal.
  • In future levels, there will be multiple numbers of the same color. Their groups must never intersect or be orthogonally adjacent to each other.
  • NEW: There will be colored lines in certain places. The same-color group may not cross through the colored lines, although they must border the line.

enter image description here

Colorblind version:

--- --- c10 xxx -b6 --- -p5 ---
--- -g- --- --- -cb --- --- -bp
--- --- --- -cg xxx --- --- -lp
--- --- xxx --- --- --- --- xxx
xxx -rg --- --- g11 xxx --- ---
--- -r8 --- xxx -o- -oy -ly ---
--- -o7 --- --- --- --- -l7 ---
--- --- --- --- xxx --- --- -y9

r6c3 red, up
r4c6 lime, left

r = red, o = orange, y = yellow, l = lime, g = green, c = cyan, b = blue, p = purple, xxx = gray

Request: Is it possible to create a program that generates puzzles like these?

Previous Level: Nurikolor (Level 2)
Next Level: Nurikolor (Level 4)

Level 3 has arrived, and the grid gets larger, now being an 8x8. The rules still apply.

  • There are colored numbers on the grid, which indicate the number of tiles the group of its color holds.
  • There are tiles with 1 color, which indicate the color of the tile.
  • There are tiles with 2 or more colors, which indicate intersections of colors. All intersections are shown, and these are the only intersections.
  • Grey tiles are not part of any group; they just serve as barriers.
  • The goal is to have every non-grey tile covered by a type of color.
  • 2 by 2 non-grey squares of the same color are illegal.
  • In future levels, there will be multiple numbers of the same color. Their groups must never intersect or be orthogonally adjacent to each other.
  • NEW: There will be colored lines in certain places. The same-color group may not cross through the colored lines, although they must border the line.

enter image description here

Colorblind version:

--- --- c10 xxx -b6 --- -p5 ---
--- -g- --- --- -cb --- --- -bp
--- --- --- -cg xxx --- --- -lp
--- --- xxx --- --- --- --- xxx
xxx -rg --- --- g11 xxx --- ---
--- -r8 --- xxx -o- -oy -ly ---
--- -o7 --- --- --- --- -l7 ---
--- --- --- --- xxx --- --- -y9

r6c3 red, up
r4c6 lime, left

r = red, o = orange, y = yellow, l = lime, g = green, c = cyan, b = blue, p = purple, xxx = gray

Request: Is it possible to create a program that generates puzzles like these?

added 18 characters in body
Source Link
Player1456
  • 647
  • 3
  • 12

Previous Level: Nurikolor (Level 2)

Level 3 has arrived, and the grid gets larger, now being an 8x8. The rules still apply.

  • There are colored numbers on the grid, which indicate the number of tiles the group of its color holds.
  • There are tiles with 1 color, which indicate the color of the tile.
  • There are tiles with 2 or more colors, which indicate intersections of colors. All intersections are shown, and these are the only intersections.
  • Grey tiles are not part of any group; they just serve as barriers.
  • The goal is to have every non-grey tile covered by a type of color.
  • 2 by 2 non-grey squares of the same color are illegal.
  • In future levels, there will be multiple numbers of the same color. Their groups must never intersect or be orthogonally adjacent to each other.
  • NEW: There will be colored lines in certain places. The same-color group may not cross through the colored lines, although they must border the line.

Puzzle 3enter image description here

Colorblind version:

--- --- c10 xxx -b6 --- -p5 ---
--- -g- --- --- -cb --- --- -bp
--- --- --- -cg xxx --- --- -lp
--- --- xxx --- --- --- --- xxx
xxx -rg --- --- g11 xxx --- ---
--- -r8 --- xxx --o- -oy -ly ---
--- -o7 --- --- --- --- -l7 ---
--- --- --- --- xxx --- --- -y9

r6c3 red, up
r4c6 lime, left

r = red, o = orange, y = yellow, l = lime, g = green, c = cyan, b = blue, p = purple, xxx = gray

Request: Is it possible to create a program that generates puzzles like these?

Previous Level: Nurikolor (Level 2)

Level 3 has arrived, and the grid gets larger, now being an 8x8. The rules still apply.

  • There are colored numbers on the grid, which indicate the number of tiles the group of its color holds.
  • There are tiles with 1 color, which indicate the color of the tile.
  • There are tiles with 2 or more colors, which indicate intersections of colors. All intersections are shown, and these are the only intersections.
  • Grey tiles are not part of any group; they just serve as barriers.
  • The goal is to have every non-grey tile covered by a type of color.
  • 2 by 2 non-grey squares of the same color are illegal.
  • In future levels, there will be multiple numbers of the same color. Their groups must never intersect or be orthogonally adjacent to each other.
  • NEW: There will be colored lines in certain places. The same-color group may not cross through the colored lines, although they must border the line.

Puzzle 3

Colorblind version:

--- --- c10 xxx -b6 --- -p5 ---
--- -g- --- --- -cb --- --- -bp
--- --- --- -cg xxx --- --- -lp
--- --- xxx --- --- --- --- xxx
xxx -rg --- --- g11 xxx --- ---
--- -r8 --- xxx --- -oy -ly ---
--- -o7 --- --- --- --- -l7 ---
--- --- --- --- xxx --- --- -y9

r6c3 red, up
r4c6 lime, left

r = red, o = orange, y = yellow, l = lime, g = green, c = cyan, b = blue, p = purple, xxx = gray

Request: Is it possible to create a program that generates puzzles like these?

Previous Level: Nurikolor (Level 2)

Level 3 has arrived, and the grid gets larger, now being an 8x8. The rules still apply.

  • There are colored numbers on the grid, which indicate the number of tiles the group of its color holds.
  • There are tiles with 1 color, which indicate the color of the tile.
  • There are tiles with 2 or more colors, which indicate intersections of colors. All intersections are shown, and these are the only intersections.
  • Grey tiles are not part of any group; they just serve as barriers.
  • The goal is to have every non-grey tile covered by a type of color.
  • 2 by 2 non-grey squares of the same color are illegal.
  • In future levels, there will be multiple numbers of the same color. Their groups must never intersect or be orthogonally adjacent to each other.
  • NEW: There will be colored lines in certain places. The same-color group may not cross through the colored lines, although they must border the line.

enter image description here

Colorblind version:

--- --- c10 xxx -b6 --- -p5 ---
--- -g- --- --- -cb --- --- -bp
--- --- --- -cg xxx --- --- -lp
--- --- xxx --- --- --- --- xxx
xxx -rg --- --- g11 xxx --- ---
--- -r8 --- xxx -o- -oy -ly ---
--- -o7 --- --- --- --- -l7 ---
--- --- --- --- xxx --- --- -y9

r6c3 red, up
r4c6 lime, left

r = red, o = orange, y = yellow, l = lime, g = green, c = cyan, b = blue, p = purple, xxx = gray

Request: Is it possible to create a program that generates puzzles like these?

Source Link
Player1456
  • 647
  • 3
  • 12

Nurikolor (Level 3)

Previous Level: Nurikolor (Level 2)

Level 3 has arrived, and the grid gets larger, now being an 8x8. The rules still apply.

  • There are colored numbers on the grid, which indicate the number of tiles the group of its color holds.
  • There are tiles with 1 color, which indicate the color of the tile.
  • There are tiles with 2 or more colors, which indicate intersections of colors. All intersections are shown, and these are the only intersections.
  • Grey tiles are not part of any group; they just serve as barriers.
  • The goal is to have every non-grey tile covered by a type of color.
  • 2 by 2 non-grey squares of the same color are illegal.
  • In future levels, there will be multiple numbers of the same color. Their groups must never intersect or be orthogonally adjacent to each other.
  • NEW: There will be colored lines in certain places. The same-color group may not cross through the colored lines, although they must border the line.

Puzzle 3

Colorblind version:

--- --- c10 xxx -b6 --- -p5 ---
--- -g- --- --- -cb --- --- -bp
--- --- --- -cg xxx --- --- -lp
--- --- xxx --- --- --- --- xxx
xxx -rg --- --- g11 xxx --- ---
--- -r8 --- xxx --- -oy -ly ---
--- -o7 --- --- --- --- -l7 ---
--- --- --- --- xxx --- --- -y9

r6c3 red, up
r4c6 lime, left

r = red, o = orange, y = yellow, l = lime, g = green, c = cyan, b = blue, p = purple, xxx = gray

Request: Is it possible to create a program that generates puzzles like these?